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450 |
500 |
550 |
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2241 |
2156 |
2074 |
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|
1560 |
1445 |
1337 |
|
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|
.513 |
.581 |
.652 |
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- feet | ||||
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13.6" |
17.1" |
21.1" |
| Windage
Zero |
x |
2 |
4 |
5 |
6 |
8 |
10 |
11 |
12 |
14 |
14 |
|
|
|
|
|
|
|
|
|
|
|
|
-21.5" |
-30.9" |
-42.3" |
| Drop
or Windage |
/"above/fracts.=clicks |
.125 |
.25 |
.375 |
.5wd |
.625 |
.75 |
.875 |
1.0 |
1.125 |
1.25 |
1.5 |
| Drop"/fracs |
Clicks
up |
zero |
4 |
9 |
14 |
20 |
25 |
28 |
||||
| Range
yds |
0 |
50 |
100 |
150 |
200 |
250 |
300 |
350 |
400 |
450 |
500 |
550 |
|
This
bullet & load is more than is needed for deer at normal shooting
ranges!
The minimum is 1000-ft.lbs. for deer. Leads are in feet. Shooting
at
running game can be much more dangerous than shooting a standing deer.
Be sure no other hunters are in the area
and
that
there is a good backstop, and never shoot over a horizon under any
circumstances! A 100 yard running shot is the usual limit for most
hunters. These
larger caliber
bullets are even more dangerous to use on running game! The
shot must be safe,
there are
very few good opportunities for running shots unless you are hunting in
the open plains country.
Windage click adjustments in chart above are for a 90º angle @10-mph Left or Right windage correction. Divide the drift in inches by the fraction, the same for drop corrections. Coordinating
Trigger Squeeze with Sight Alignment I like the Combined Technology
(CT) Ballistic
Silvertip 7mm 140-grain bullet for deer. The
7mm Remington Magnum with a 162 grain boattail bullet has a ballistic
coefficient of .514, and a sectional density of .287, great for elk
& moose. Properly
loaded it will leave the barrel at approximately 2900 to 3000 fps. For
Elk
1500-ft/lbs of energy is usually considered the minimum. Coupled
with a minimum bullet SD of .260, the 150-gr bullet provides an SD of .266 which
should work very well with the better constructed bullets. Speaking
of safe gun
handling, this should be taught to everyone that handles a shotgun or
rifle. Rifle
Hunting
SAFETY WARNING: At any time when Hunters are too
close together they
are in a high level unsafe hazard zone! If a deer is sighted one hunter
may move into the line of
fire of the other hunter. This is an imminent danger when a deer is
down
and then regains its feet and is escaping, either hunter when in the
process of shooting at a deer usually won't see the other hunter, --if
he is real close, --move into his line of fire! I
know this
from
experience
because many decades ago when I and my hunting buddy had downed a deer
and we were nearly upon it, it appeared done for but regained its feet
and began to run, I stepped forward and to the right to shoot it and
within
inches of having my head blown off when he shot the deer putting
it
down for good. I went down from the muzzle blast as we were very
close. He
was behind me and I assumed I
would be the only one shooting! Never
assume
anything, or you or your hunting companion may end up dead! "Take
this
warning
to heart and always be aware of the imminent dangers of being close to
another
hunter or hunters! Whenever you are close together each must know
what the other is going to do, set some hard and fast rules and be
fully
aware of the other or others before firing any shot."
--------------------------- Wind
drift: A
45-degree
wind
drift
angle isn't half the wind drift of a 90º-angle, but is
three-quarters
the drift. It has a 75 percent effect, even though the angle is
only halfway between no drift effect and full drift effect. The drift
effect is not proportional, due to the aerodynamic ballistics of a
bullet in flight. Just remember that halfway between full and zero
effect is nearly three-quarters the drift of 90-degrees. Multiply
the 90º drift by .75 for 45º drift. Memorize
these aerodynamic
ballistic realities. Clicks Minutes of Angle (MOA) is 1/8" @ 50-yds; 1/4"@100-yds; 1/2"@200-yds. Print small cheat-sheets for each bullet weight, BC, & particular load, etc. Memorize these aerodynamic ballistic realities.
Remember
you are
figuring your lead
from
the heart/lung
area! It is better to over lead than to under lead, miss clean or drop
them
in their tracks.
Swing through the middle of the body, squeeze off your shot when the lead looks right and be sure to keep swinging, --follow through. Keep this lead information in your head and practice visualization leads in your own mind and with your rifle, squeezing the trigger and following through! It works for me and it will for you, too! Visualizing in your mind the various combination of shots and angles conditions your brain's reflex habits and will make a huge difference in your shooting abilities. I no longer claim to be a marksman as I have a lot of handicaps these days. The
7mm
Remington Magnum is quite a
cartridge and I can see why so many are influenced to buy and use it! I've probably
made a lot of enemies posting
the
realities concerning leading running game, as I've heard every
imaginable story of how, "the
critter
was running at top speed 300 yards away broadside and I held on his
nose
and blew his brains out." "Oh yes, this ultra mag bullet gets there at
the speed of light." Well, if you were shooting the a 7mm
Ultra
Mag
with a 140 grain Nosler Partition bullet @ 3425MV and the deer was
running
broadside at 30mph/44fps at 300-yards (no cross winds) bullet flight
time
is .296-sec X's 44-fps, you would have to lead his brain by 13' feet! That's pure unchangeable
ballistics math that can't
be
modified much by a mere miscalculation of what happened. At any rate
what
I put on the chart is very close to the required lead, barring a lot of
other
factors I won't list here; you can probably think of a number of them. Darrell
Udelhoven http://www.udarrell.com/leadingrunninggamerifle.html http://www.udarrell.com/ultimate_deer_cartridge.htm http://www.udarrell.com/wisconsin_coyote_hunting.html A Page full
of
my links Empowerment Communications Darrell Udelhoven - udarrell
Posted:
11/24/05; Edited 03/12/07 |