300 Remington Short-Action Ultra Magnum Ballistic Tables 

 300 Remington Short-Action Ultra Magnum - 180 gr Partition (ballistic Coefficient: .474)
Range
0
50yds
100yds
150yds
200yds
250yds
300yds
350yds
400yds
450yds
500yds
Velocity fps
2962mv
2858
2756
2658
2559
2497
2372
2284
2195
2110
2028
Energy ft/lbs
3507
3267
3039
28250
2621
2430
2248
2084
1928
1781
1644
flight Time 
of a sec
.052/sec
.105
.16
.218
.278
.341
.404
.471
.541
.613
25mph/36.6 fps
hrt/chest
2'
3.8'
6'
8'
10'
12.5'
14.8'
17.2' 
Leads=
in-feet
Drift@10mph
90°
0.2"
6"
1.5"
2.7"
4.3"
6.3"
8.7"
1.88"
14.9"
18.8"
250yd zero
-1.6"
+1"
+2.6"
+3"
+2.1"
zero
–3.6"
–18.6"
–15.4"
–23.9"
-34.4"
The Nosler partition bullet should provide deep penetration on Elk and Moose at short to medium ranges.  

Leading running big game shots are a lot more dangerous, background must be clear! Only shoot wounded running big game! Pay attention to your skill level, don't take running shots if you're not confident you can make killing shots! Lead is in feet, use deer length leads at the longer ranges. Broadside 90 degree angle shots. Two hundreds yards is the running limit and 10 to 150 yards would be better! Bucks will average six and a half feet in length, does nearly 6 feet. The lead is figured from the chest, just behind the shoulders, subtract –2' feet from nose leads.
At 45 degree angles cut leads in half. This merely gives you the bullet flight time and lead at the above yardage's.

Rick Jamison writer for Petersen's Hunting Magazine, July 2002, p- 20, Guns & Loads Article Long Rangers,  - http://www.huntingmag.com  says in essence that for deer sized game you need a minimum of 1000 ft/lbs of energy and 2000 ft/sec velocity at the impact range for adequate bullet expansion. The bullet needs a sectional density between .215 to .265 and a high ballistic coefficient for long range shots.
This is a great Hunting Magazine, I subscribe through the local school magazine drives.

You can look at the various ballistic tables I have on the Net and determine the approximate outer range limit your cartridge and selected bullet will be capable of killing a deer with a well placed shot. If you can't put the bullet in the vital kill zone don't take the shot no matter how capable the cartridge you're using is at that range.



Related Pages:
 http://www.udarrell.com/leadingrunninggamerifle.html

 http://www.udarrell.com/ultimate_deer_cartridge.htm

 http://www.udarrell.com/wisconsin_coyote_hunting.html

A Page full of my links
 http://www.udarrell.com/my_pages2.htm

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          Darrell Udelhoven - udarrell

          Posted: 11/17/03
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         CONTACT: udarrell@pcii.net